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GNU Readline Library

This document describes the GNU Readline Library, a utility which aids in the consistency of user interface across discrete programs which provide a command line interface.

1. Command Line Editing  GNU Readline User's Manual.
2. Programming with GNU Readline  GNU Readline Programmer's Manual.
A. Copying This Manual  Copying this manual.
Concept Index  Index of concepts described in this manual.
Function and Variable Index  Index of externally visible functions and variables.


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1. Command Line Editing

This chapter describes the basic features of the GNU command line editing interface.

1.1 Introduction to Line Editing  Notation used in this text.
1.2 Readline Interaction  The minimum set of commands for editing a line.
1.3 Readline Init File  Customizing Readline from a user's view.
1.4 Bindable Readline Commands  A description of most of the Readline commands available for binding
1.5 Readline vi Mode  A short description of how to make Readline behave like the vi editor.


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1.1 Introduction to Line Editing

The following paragraphs describe the notation used to represent keystrokes.

The text C-k is read as `Control-K' and describes the character produced when the k key is pressed while the Control key is depressed.

The text M-k is read as `Meta-K' and describes the character produced when the Meta key (if you have one) is depressed, and the k key is pressed. The Meta key is labeled ALT on many keyboards. On keyboards with two keys labeled ALT (usually to either side of the space bar), the ALT on the left side is generally set to work as a Meta key. The ALT key on the right may also be configured to work as a Meta key or may be configured as some other modifier, such as a Compose key for typing accented characters.

If you do not have a Meta or ALT key, or another key working as a Meta key, the identical keystroke can be generated by typing ESC first, and then typing k. Either process is known as metafying the k key.

The text M-C-k is read as `Meta-Control-k' and describes the character produced by metafying C-k.

In addition, several keys have their own names. Specifically, DEL, ESC, LFD, SPC, RET, and TAB all stand for themselves when seen in this text, or in an init file (see section 1.3 Readline Init File). If your keyboard lacks a LFD key, typing C-j will produce the desired character. The RET key may be labeled Return or Enter on some keyboards.


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1.2 Readline Interaction

Often during an interactive session you type in a long line of text, only to notice that the first word on the line is misspelled. The Readline library gives you a set of commands for manipulating the text as you type it in, allowing you to just fix your typo, and not forcing you to retype the majority of the line. Using these editing commands, you move the cursor to the place that needs correction, and delete or insert the text of the corrections. Then, when you are satisfied with the line, you simply press RET. You do not have to be at the end of the line to press RET; the entire line is accepted regardless of the location of the cursor within the line.

1.2.1 Readline Bare Essentials  The least you need to know about Readline.
1.2.2 Readline Movement Commands  Moving about the input line.
1.2.3 Readline Killing Commands  How to delete text, and how to get it back!
1.2.4 Readline Arguments  Giving numeric arguments to commands.
1.2.5 Searching for Commands in the History  Searching through previous lines.


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1.2.1 Readline Bare Essentials

In order to enter characters into the line, simply type them. The typed character appears where the cursor was, and then the cursor moves one space to the right. If you mistype a character, you can use your erase character to back up and delete the mistyped character.

Sometimes you may mistype a character, and not notice the error until you have typed several other characters. In that case, you can type C-b to move the cursor to the left, and then correct your mistake. Afterwards, you can move the cursor to the right with C-f.

When you add text in the middle of a line, you will notice that characters to the right of the cursor are `pushed over' to make room for the text that you have inserted. Likewise, when you delete text behind the cursor, characters to the right of the cursor are `pulled back' to fill in the blank space created by the removal of the text. A list of the bare essentials for editing the text of an input line follows.

C-b
Move back one character.
C-f
Move forward one character.
DEL or Backspace
Delete the character to the left of the cursor.
C-d
Delete the character underneath the cursor.
Printing characters
Insert the character into the line at the cursor.
C-_ or C-x C-u
Undo the last editing command. You can undo all the way back to an empty line.

(Depending on your configuration, the Backspace key be set to delete the character to the left of the cursor and the DEL key set to delete the character underneath the cursor, like C-d, rather than the character to the left of the cursor.)


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1.2.2 Readline Movement Commands

The above table describes the most basic keystrokes that you need in order to do editing of the input line. For your convenience, many other commands have been added in addition to C-b, C-f, C-d, and DEL. Here are some commands for moving more rapidly about the line.

C-a
Move to the start of the line.
C-e
Move to the end of the line.
M-f
Move forward a word, where a word is composed of letters and digits.
M-b
Move backward a word.
C-l
Clear the screen, reprinting the current line at the top.

Notice how C-f moves forward a character, while M-f moves forward a word. It is a loose convention that control keystrokes operate on characters while meta keystrokes operate on words.


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1.2.3 Readline Killing Commands

Killing text means to delete the text from the line, but to save it away for later use, usually by yanking (re-inserting) it back into the line. (`Cut' and `paste' are more recent jargon for `kill' and `yank'.)

If the description for a command says that it `kills' text, then you can be sure that you can get the text back in a different (or the same) place later.

When you use a kill command, the text is saved in a kill-ring. Any number of consecutive kills save all of the killed text together, so that when you yank it back, you get it all. The kill ring is not line specific; the text that you killed on a previously typed line is available to be yanked back later, when you are typing another line.

Here is the list of commands for killing text.

C-k
Kill the text from the current cursor position to the end of the line.

M-d
Kill from the cursor to the end of the current word, or, if between words, to the end of the next word. Word boundaries are the same as those used by M-f.

M-DEL
Kill from the cursor the start of the current word, or, if between words, to the start of the previous word. Word boundaries are the same as those used by M-b.

C-w
Kill from the cursor to the previous whitespace. This is different than M-DEL because the word boundaries differ.

Here is how to yank the text back into the line. Yanking means to copy the most-recently-killed text from the kill buffer.

C-y
Yank the most recently killed text back into the buffer at the cursor.

M-y
Rotate the kill-ring, and yank the new top. You can only do this if the prior command is C-y or M-y.


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1.2.4 Readline Arguments

You can pass numeric arguments to Readline commands. Sometimes the argument acts as a repeat count, other times it is the sign of the argument that is significant. If you pass a negative argument to a command which normally acts in a forward direction, that command will act in a backward direction. For example, to kill text back to the start of the line, you might type `M-- C-k'.

The general way to pass numeric arguments to a command is to type meta digits before the command. If the first `digit' typed is a minus sign (`-'), then the sign of the argument will be negative. Once you have typed one meta digit to get the argument started, you can type the remainder of the digits, and then the command. For example, to give the C-d command an argument of 10, you could type `M-1 0 C-d', which will delete the next ten characters on the input line.


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1.2.5 Searching for Commands in the History

Readline provides commands for searching through the command history for lines containing a specified string. There are two search modes: incremental and non-incremental.

Incremental searches begin before the user has finished typing the search string. As each character of the search string is typed, Readline displays the next entry from the history matching the string typed so far. An incremental search requires only as many characters as needed to find the desired history entry. To search backward in the history for a particular string, type C-r. Typing C-s searches forward through the history. The characters present in the value of the isearch-terminators variable are used to terminate an incremental search. If that variable has not been assigned a value, the ESC and C-J characters will terminate an incremental search. C-g will abort an incremental search and restore the original line. When the search is terminated, the history entry containing the search string becomes the current line.

To find other matching entries in the history list, type C-r or C-s as appropriate. This will search backward or forward in the history for the next entry matching the search string typed so far. Any other key sequence bound to a Readline command will terminate the search and execute that command. For instance, a RET will terminate the search and accept the line, thereby executing the command from the history list. A movement command will terminate the search, make the last line found the current line, and begin editing.

Readline remembers the last incremental search string. If two C-rs are typed without any intervening characters defining a new search string, any remembered search string is used.

Non-incremental searches read the entire search string before starting to search for matching history lines. The search string may be typed by the user or be part of the contents of the current line.


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1.3 Readline Init File

Although the Readline library comes with a set of Emacs-like keybindings installed by default, it is possible to use a different set of keybindings. Any user can customize programs that use Readline by putting commands in an inputrc file, conventionally in his home directory. The name of this file is taken from the value of the environment variable INPUTRC. If that variable is unset, the default is `~/.inputrc'. If that file does not exist or cannot be read, the ultimate default is `/etc/inputrc'.

When a program which uses the Readline library starts up, the init file is read, and the key bindings are set.

In addition, the C-x C-r command re-reads this init file, thus incorporating any changes that you might have made to it.

1.3.1 Readline Init File Syntax  Syntax for the commands in the inputrc file.

1.3.2 Conditional Init Constructs  Conditional key bindings in the inputrc file.

1.3.3 Sample Init File  An example inputrc file.


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1.3.1 Readline Init File Syntax

There are only a few basic constructs allowed in the Readline init file. Blank lines are ignored. Lines beginning with a `#' are comments. Lines beginning with a `$' indicate conditional constructs (see section 1.3.2 Conditional Init Constructs). Other lines denote variable settings and key bindings.

Variable Settings
You can modify the run-time behavior of Readline by altering the values of variables in Readline using the set command within the init file. The syntax is simple:

 
set variable value

Here, for example, is how to change from the default Emacs-like key binding to use vi line editing commands:

 
set editing-mode vi

Variable names and values, where appropriate, are recognized without regard to case. Unrecognized variable names are ignored.

Boolean variables (those that can be set to on or off) are set to on if the value is null or empty, on (case-insensitive), or 1. Any other value results in the variable being set to off.

A great deal of run-time behavior is changeable with the following variables.

bell-style
Controls what happens when Readline wants to ring the terminal bell. If set to `none', Readline never rings the bell. If set to `visible', Readline uses a visible bell if one is available. If set to `audible' (the default), Readline attempts to ring the terminal's bell.

bind-tty-special-chars
If set to `on', Readline attempts to bind the control characters treated specially by the kernel's terminal driver to their Readline equivalents.

comment-begin
The string to insert at the beginning of the line when the insert-comment command is executed. The default value is "#".

completion-ignore-case
If set to `on', Readline performs filename matching and completion in a case-insensitive fashion. The default value is `off'.

completion-query-items
The number of possible completions that determines when the user is asked whether the list of possibilities should be displayed. If the number of possible completions is greater than this value, Readline will ask the user whether or not he wishes to view them; otherwise, they are simply listed. This variable must be set to an integer value greater than or equal to 0. A negative value means Readline should never ask. The default limit is 100.

convert-meta
If set to `on', Readline will convert characters with the eighth bit set to an ASCII key sequence by stripping the eighth bit and prefixing an ESC character, converting them to a meta-prefixed key sequence. The default value is `on'.

disable-completion
If set to `On', Readline will inhibit word completion. Completion characters will be inserted into the line as if they had been mapped to self-insert. The default is `off'.

editing-mode
The editing-mode variable controls which default set of key bindings is used. By default, Readline starts up in Emacs editing mode, where the keystrokes are most similar to Emacs. This variable can be set to either `emacs' or `vi'.

enable-keypad
When set to `on', Readline will try to enable the application keypad when it is called. Some systems need this to enable the arrow keys. The default is `off'.

expand-tilde
If set to `on', tilde expansion is performed when Readline attempts word completion. The default is `off'.

history-preserve-point
If set to `on', the history code attempts to place point at the same location on each history line retrieved with previous-history or next-history. The default is `off'.

horizontal-scroll-mode
This variable can be set to either `on' or `off'. Setting it to `on' means that the text of the lines being edited will scroll horizontally on a single screen line when they are longer than the width of the screen, instead of wrapping onto a new screen line. By default, this variable is set to `off'.

input-meta
If set to `on', Readline will enable eight-bit input (it will not clear the eighth bit in the characters it reads), regardless of what the terminal claims it can support. The default value is `off'. The name meta-flag is a synonym for this variable.

isearch-terminators
The string of characters that should terminate an incremental search without subsequently executing the character as a command (see section 1.2.5 Searching for Commands in the History). If this variable has not been given a value, the characters ESC and C-J will terminate an incremental search.

keymap
Sets Readline's idea of the current keymap for key binding commands. Acceptable keymap names are emacs, emacs-standard, emacs-meta, emacs-ctlx, vi, vi-move, vi-command, and vi-insert. vi is equivalent to vi-command; emacs is equivalent to emacs-standard. The default value is emacs. The value of the editing-mode variable also affects the default keymap.

mark-directories
If set to `on', completed directory names have a slash appended. The default is `on'.

mark-modified-lines
This variable, when set to `on', causes Readline to display an asterisk (`*') at the start of history lines which have been modified. This variable is `off' by default.

mark-symlinked-directories
If set to `on', completed names which are symbolic links to directories have a slash appended (subject to the value of mark-directories). The default is `off'.

match-hidden-files
This variable, when set to `on', causes Readline to match files whose names begin with a `.' (hidden files) when performing filename completion, unless the leading `.' is supplied by the user in the filename to be completed. This variable is `on' by default.

output-meta
If set to `on', Readline will display characters with the eighth bit set directly rather than as a meta-prefixed escape sequence. The default is `off'.

page-completions
If set to `on', Readline uses an internal more-like pager to display a screenful of possible completions at a time. This variable is `on' by default.

print-completions-horizontally
If set to `on', Readline will display completions with matches sorted horizontally in alphabetical order, rather than down the screen. The default is `off'.

show-all-if-ambiguous
This alters the default behavior of the completion functions. If set to `on', words which have more than one possible completion cause the matches to be listed immediately instead of ringing the bell. The default value is `off'.

show-all-if-unmodified
This alters the default behavior of the completion functions in a fashion similar to show-all-if-ambiguous. If set to `on', words which have more than one possible completion without any possible partial completion (the possible completions don't share a common prefix) cause the matches to be listed immediately instead of ringing the bell. The default value is `off'.

visible-stats
If set to `on', a character denoting a file's type is appended to the filename when listing possible completions. The default is `off'.

Key Bindings
The syntax for controlling key bindings in the init file is simple. First you need to find the name of the command that you want to change. The following sections contain tables of the command name, the default keybinding, if any, and a short description of what the command does.

Once you know the name of the command, simply place on a line in the init file the name of the key you wish to bind the command to, a colon, and then the name of the command. There can be no space between the key name and the colon -- that will be interpreted as part of the key name. The name of the key can be expressed in different ways, depending on what you find most comfortable.

In addition to command names, readline allows keys to be bound to a string that is inserted when the key is pressed (a macro).

keyname: function-name or macro
keyname is the name of a key spelled out in English. For example:
 
Control-u: universal-argument
Meta-Rubout: backward-kill-word
Control-o: "> output"

In the above example, C-u is bound to the function universal-argument, M-DEL is bound to the function backward-kill-word, and C-o is bound to run the macro expressed on the right hand side (that is, to insert the text `> output' into the line).

A number of symbolic character names are recognized while processing this key binding syntax: DEL, ESC, ESCAPE, LFD, NEWLINE, RET, RETURN, RUBOUT, SPACE, SPC, and TAB.

"keyseq": function-name or macro
keyseq differs from keyname above in that strings denoting an entire key sequence can be specified, by placing the key sequence in double quotes. Some GNU Emacs style key escapes can be used, as in the following example, but the special character names are not recognized.

 
"\C-u": universal-argument
"\C-x\C-r": re-read-init-file
"\e[11~": "Function Key 1"

In the above example, C-u is again bound to the function universal-argument (just as it was in the first example), `C-x C-r' is bound to the function re-read-init-file, and `ESC [ 1 1 ~' is bound to insert the text `Function Key 1'.

The following GNU Emacs style escape sequences are available when specifying key sequences:

\C-
control prefix
\M-
meta prefix
\e
an escape character
\\
backslash
\"
", a double quotation mark
\'
', a single quote or apostrophe

In addition to the GNU Emacs style escape sequences, a second set of backslash escapes is available:

\a
alert (bell)
\b
backspace
\d
delete
\f
form feed
\n
newline
\r
carriage return
\t
horizontal tab
\v
vertical tab
\nnn
the eight-bit character whose value is the octal value nnn (one to three digits)
\xHH
the eight-bit character whose value is the hexadecimal value HH (one or two hex digits)

When entering the text of a macro, single or double quotes must be used to indicate a macro definition. Unquoted text is assumed to be a function name. In the macro body, the backslash escapes described above are expanded. Backslash will quote any other character in the macro text, including `"' and `''. For example, the following binding will make `C-x \' insert a single `\' into the line:
 
"\C-x\\": "\\"


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1.3.2 Conditional Init Constructs

Readline implements a facility similar in spirit to the conditional compilation features of the C preprocessor which allows key bindings and variable settings to be performed as the result of tests. There are four parser directives used.

$if
The $if construct allows bindings to be made based on the editing mode, the terminal being used, or the application using Readline. The text of the test extends to the end of the line; no characters are required to isolate it.

mode
The mode= form of the $if directive is used to test whether Readline is in emacs or vi mode. This may be used in conjunction with the `set keymap' command, for instance, to set bindings in the emacs-standard and emacs-ctlx keymaps only if Readline is starting out in emacs mode.

term
The term= form may be used to include terminal-specific key bindings, perhaps to bind the key sequences output by the terminal's function keys. The word on the right side of the `=' is tested against both the full name of the terminal and the portion of the terminal name before the first `-'. This allows sun to match both sun and sun-cmd, for instance.

application
The application construct is used to include application-specific settings. Each program using the Readline library sets the application name, and you can test for a particular value. This could be used to bind key sequences to functions useful for a specific program. For instance, the following command adds a key sequence that quotes the current or previous word in Bash:
 
$if Bash
# Quote the current or previous word
"\C-xq": "\eb\"\ef\""
$endif

$endif
This command, as seen in the previous example, terminates an $if command.

$else
Commands in this branch of the $if directive are executed if the test fails.

$include
This directive takes a single filename as an argument and reads commands and bindings from that file. For example, the following directive reads from `/etc/inputrc':
 
$include /etc/inputrc


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1.3.3 Sample Init File

Here is an example of an inputrc file. This illustrates key binding, variable assignment, and conditional syntax.

 
# This file controls the behaviour of line input editing for
# programs that use the GNU Readline library.  Existing
# programs include FTP, Bash, and GDB.
#
# You can re-read the inputrc file with C-x C-r.
# Lines beginning with '#' are comments.
#
# First, include any systemwide bindings and variable
# assignments from /etc/Inputrc
$include /etc/Inputrc

#
# Set various bindings for emacs mode.

set editing-mode emacs 

$if mode=emacs

Meta-Control-h:	backward-kill-word	Text after the function name is ignored

#
# Arrow keys in keypad mode
#
#"\M-OD":        backward-char
#"\M-OC":        forward-char
#"\M-OA":        previous-history
#"\M-OB":        next-history
#
# Arrow keys in ANSI mode
#
"\M-[D":        backward-char
"\M-[C":        forward-char
"\M-[A":        previous-history
"\M-[B":        next-history
#
# Arrow keys in 8 bit keypad mode
#
#"\M-\C-OD":       backward-char
#"\M-\C-OC":       forward-char
#"\M-\C-OA":       previous-history
#"\M-\C-OB":       next-history
#
# Arrow keys in 8 bit ANSI mode
#
#"\M-\C-[D":       backward-char
#"\M-\C-[C":       forward-char
#"\M-\C-[A":       previous-history
#"\M-\C-[B":       next-history

C-q: quoted-insert

$endif

# An old-style binding.  This happens to be the default.
TAB: complete

# Macros that are convenient for shell interaction
$if Bash
# edit the path
"\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
# prepare to type a quoted word --
# insert open and close double quotes
# and move to just after the open quote
"\C-x\"": "\"\"\C-b"
# insert a backslash (testing backslash escapes
# in sequences and macros)
"\C-x\\": "\\"
# Quote the current or previous word
"\C-xq": "\eb\"\ef\""
# Add a binding to refresh the line, which is unbound
"\C-xr": redraw-current-line
# Edit variable on current line.
"\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
$endif

# use a visible bell if one is available
set bell-style visible

# don't strip characters to 7 bits when reading
set input-meta on

# allow iso-latin1 characters to be inserted rather
# than converted to prefix-meta sequences
set convert-meta off

# display characters with the eighth bit set directly
# rather than as meta-prefixed characters
set output-meta on

# if there are more than 150 possible completions for
# a word, ask the user if he wants to see all of them
set completion-query-items 150

# For FTP
$if Ftp
"\C-xg": "get \M-?"
"\C-xt": "put \M-?"
"\M-.": yank-last-arg
$endif


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1.4 Bindable Readline Commands

1.4.1 Commands For Moving  Moving about the line.
1.4.2 Commands For Manipulating The History  Getting at previous lines.
1.4.3 Commands For Changing Text  Commands for changing text.
1.4.4 Killing And Yanking  Commands for killing and yanking.
1.4.5 Specifying Numeric Arguments  Specifying numeric arguments, repeat counts.
1.4.6 Letting Readline Type For You  Getting Readline to do the typing for you.
1.4.7 Keyboard Macros  Saving and re-executing typed characters
1.4.8 Some Miscellaneous Commands  Other miscellaneous commands.

This section describes Readline commands that may be bound to key sequences. Command names without an accompanying key sequence are unbound by default.

In the following descriptions, point refers to the current cursor position, and mark refers to a cursor position saved by the set-mark command. The text between the point and mark is referred to as the region.


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1.4.1 Commands For Moving

beginning-of-line (C-a)
Move to the start of the current line.

end-of-line (C-e)
Move to the end of the line.

forward-char (C-f)
Move forward a character.

backward-char (C-b)
Move back a character.

forward-word (M-f)
Move forward to the end of the next word. Words are composed of letters and digits.

backward-word (M-b)
Move back to the start of the current or previous word. Words are composed of letters and digits.

clear-screen (C-l)
Clear the screen and redraw the current line, leaving the current line at the top of the screen.

redraw-current-line ()
Refresh the current line. By default, this is unbound.


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1.4.2 Commands For Manipulating The History

accept-line (Newline or Return)
Accept the line regardless of where the cursor is. If this line is non-empty, it may be added to the history list for future recall with add_history(). If this line is a modified history line, the history line is restored to its original state.

previous-history (C-p)
Move `back' through the history list, fetching the previous command.

next-history (C-n)
Move `forward' through the history list, fetching the next command.

beginning-of-history (M-<)
Move to the first line in the history.

end-of-history (M->)
Move to the end of the input history, i.e., the line currently being entered.

reverse-search-history (C-r)
Search backward starting at the current line and moving `up' through the history as necessary. This is an incremental search.

forward-search-history (C-s)
Search forward starting at the current line and moving `down' through the the history as necessary. This is an incremental search.

non-incremental-reverse-search-history (M-p)
Search backward starting at the current line and moving `up' through the history as necessary using a non-incremental search for a string supplied by the user.

non-incremental-forward-search-history (M-n)
Search forward starting at the current line and moving `down' through the the history as necessary using a non-incremental search for a string supplied by the user.

history-search-forward ()
Search forward through the history for the string of characters between the start of the current line and the point. This is a non-incremental search. By default, this command is unbound.

history-search-backward ()
Search backward through the history for the string of characters between the start of the current line and the point. This is a non-incremental search. By default, this command is unbound.

yank-nth-arg (M-C-y)
Insert the first argument to the previous command (usually the second word on the previous line) at point. With an argument n, insert the nth word from the previous command (the words in the previous command begin with word 0). A negative argument inserts the nth word from the end of the previous command. Once the argument n is computed, the argument is extracted as if the `!n' history expansion had been specified.

yank-last-arg (M-. or M-_)
Insert last argument to the previous command (the last word of the previous history entry). With an argument, behave exactly like yank-nth-arg. Successive calls to yank-last-arg move back through the history list, inserting the last argument of each line in turn. The history expansion facilities are used to extract the last argument, as if the `!$' history expansion had been specified.


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1.4.3 Commands For Changing Text

delete-char (C-d)
Delete the character at point. If point is at the beginning of the line, there are no characters in the line, and the last character typed was not bound to delete-char, then return EOF.

backward-delete-char (Rubout)
Delete the character behind the cursor. A numeric argument means to kill the characters instead of deleting them.

forward-backward-delete-char ()
Delete the character under the cursor, unless the cursor is at the end of the line, in which case the character behind the cursor is deleted. By default, this is not bound to a key.

quoted-insert (C-q or C-v)
Add the next character typed to the line verbatim. This is how to insert key sequences like C-q, for example.

tab-insert (M-TAB)
Insert a tab character.

self-insert (a, b, A, 1, !, ...)
Insert yourself.

transpose-chars (C-t)
Drag the character before the cursor forward over the character at the cursor, moving the cursor forward as well. If the insertion point is at the end of the line, then this transposes the last two characters of the line. Negative arguments have no effect.

transpose-words (M-t)
Drag the word before point past the word after point, moving point past that word as well. If the insertion point is at the end of the line, this transposes the last two words on the line.

upcase-word (M-u)
Uppercase the current (or following) word. With a negative argument, uppercase the previous word, but do not move the cursor.

downcase-word (M-l)
Lowercase the current (or following) word. With a negative argument, lowercase the previous word, but do not move the cursor.

capitalize-word (M-c)
Capitalize the current (or following) word. With a negative argument, capitalize the previous word, but do not move the cursor.

overwrite-mode ()
Toggle overwrite mode. With an explicit positive numeric argument, switches to overwrite mode. With an explicit non-positive numeric argument, switches to insert mode. This command affects only emacs mode; vi mode does overwrite differently. Each call to readline() starts in insert mode.

In overwrite mode, characters bound to self-insert replace the text at point rather than pushing the text to the right. Characters bound to backward-delete-char replace the character before point with a space.

By default, this command is unbound.


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1.4.4 Killing And Yanking

kill-line (C-k)
Kill the text from point to the end of the line.

backward-kill-line (C-x Rubout)
Kill backward to the beginning of the line.

unix-line-discard (C-u)
Kill backward from the cursor to the beginning of the current line.

kill-whole-line ()
Kill all characters on the current line, no matter where point is. By default, this is unbound.

kill-word (M-d)
Kill from point to the end of the current word, or if between words, to the end of the next word. Word boundaries are the same as forward-word.

backward-kill-word (M-DEL)
Kill the word behind point. Word boundaries are the same as backward-word.

unix-word-rubout (C-w)
Kill the word behind point, using white space as a word boundary. The killed text is saved on the kill-ring.

unix-filename-rubout ()
Kill the word behind point, using white space and the slash character as the word boundaries. The killed text is saved on the kill-ring.

delete-horizontal-space ()
Delete all spaces and tabs around point. By default, this is unbound.

kill-region ()
Kill the text in the current region. By default, this command is unbound.

copy-region-as-kill ()
Copy the text in the region to the kill buffer, so it can be yanked right away. By default, this command is unbound.

copy-backward-word ()
Copy the word before point to the kill buffer. The word boundaries are the same as backward-word. By default, this command is unbound.

copy-forward-word ()
Copy the word following point to the kill buffer. The word boundaries are the same as forward-word. By default, this command is unbound.

yank (C-y)
Yank the top of the kill ring into the buffer at point.

yank-pop (M-y)
Rotate the kill-ring, and yank the new top. You can only do this if the prior command is yank or yank-pop.


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1.4.5 Specifying Numeric Arguments

digit-argument (M-0, M-1, ... M--)
Add this digit to the argument already accumulating, or start a new argument. M-- starts a negative argument.

universal-argument ()
This is another way to specify an argument. If this command is followed by one or more digits, optionally with a leading minus sign, those digits define the argument. If the command is followed by digits, executing universal-argument again ends the numeric argument, but is otherwise ignored. As a special case, if this command is immediately followed by a character that is neither a digit or minus sign, the argument count for the next command is multiplied by four. The argument count is initially one, so executing this function the first time makes the argument count four, a second time makes the argument count sixteen, and so on. By default, this is not bound to a key.


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1.4.6 Letting Readline Type For You

complete (TAB)
Attempt to perform completion on the text before point. The actual completion performed is application-specific. The default is filename completion.

possible-completions (M-?)
List the possible completions of the text before point.

insert-completions (M-*)
Insert all completions of the text before point that would have been generated by possible-completions.

menu-complete ()
Similar to complete, but replaces the word to be completed with a single match from the list of possible completions. Repeated execution of menu-complete steps through the list of possible completions, inserting each match in turn. At the end of the list of completions, the bell is rung (subject to the setting of bell-style) and the original text is restored. An argument of n moves n positions forward in the list of matches; a negative argument may be used to move backward through the list. This command is intended to be bound to TAB, but is unbound by default.

delete-char-or-list ()
Deletes the character under the cursor if not at the beginning or end of the line (like delete-char). If at the end of the line, behaves identically to possible-completions. This command is unbound by default.


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1.4.7 Keyboard Macros

start-kbd-macro (C-x ()
Begin saving the characters typed into the current keyboard macro.

end-kbd-macro (C-x ))
Stop saving the characters typed into the current keyboard macro and save the definition.

call-last-kbd-macro (C-x e)
Re-execute the last keyboard macro defined, by making the characters in the macro appear as if typed at the keyboard.


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1.4.8 Some Miscellaneous Commands

re-read-init-file (C-x C-r)
Read in the contents of the inputrc file, and incorporate any bindings or variable assignments found there.

abort (C-g)
Abort the current editing command and ring the terminal's bell (subject to the setting of bell-style).

do-uppercase-version (M-a, M-b, M-x, ...)
If the metafied character x is lowercase, run the command that is bound to the corresponding uppercase character.

prefix-meta (ESC)
Metafy the next character typed. This is for keyboards without a meta key. Typing `ESC f' is equivalent to typing M-f.

undo (C-_ or C-x C-u)
Incremental undo, separately remembered for each line.

revert-line (M-r)
Undo all changes made to this line. This is like executing the undo command enough times to get back to the beginning.

tilde-expand (M-~)
Perform tilde expansion on the current word.

set-mark (C-@)
Set the mark to the point. If a numeric argument is supplied, the mark is set to that position.

exchange-point-and-mark (C-x C-x)
Swap the point with the mark. The current cursor position is set to the saved position, and the old cursor position is saved as the mark.

character-search (C-])
A character is read and point is moved to the next occurrence of that character. A negative count searches for previous occurrences.

character-search-backward (M-C-])
A character is read and point is moved to the previous occurrence of that character. A negative count searches for subsequent occurrences.

insert-comment (M-#)
Without a numeric argument, the value of the comment-begin variable is inserted at the beginning of the current line. If a numeric argument is supplied, this command acts as a toggle: if the characters at the beginning of the line do not match the value of comment-begin, the value is inserted, otherwise the characters in comment-begin are deleted from the beginning of the line. In either case, the line is accepted as if a newline had been typed.

dump-functions ()
Print all of the functions and their key bindings to the Readline output stream. If a numeric argument is supplied, the output is formatted in such a way that it can be made part of an inputrc file. This command is unbound by default.

dump-variables ()
Print all of the settable variables and their values to the Readline output stream. If a numeric argument is supplied, the output is formatted in such a way that it can be made part of an inputrc file. This command is unbound by default.

dump-macros ()
Print all of the Readline key sequences bound to macros and the strings they output. If a numeric argument is supplied, the output is formatted in such a way that it can be made part of an inputrc file. This command is unbound by default.

emacs-editing-mode (C-e)
When in vi command mode, this causes a switch to emacs editing mode.

vi-editing-mode (M-C-j)
When in emacs editing mode, this causes a switch to vi editing mode.


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1.5 Readline vi Mode

While the Readline library does not have a full set of vi editing functions, it does contain enough to allow simple editing of the line. The Readline vi mode behaves as specified in the POSIX 1003.2 standard.

In order to switch interactively between emacs and vi editing modes, use the command M-C-j (bound to emacs-editing-mode when in vi mode and to vi-editing-mode in emacs mode). The Readline default is emacs mode.

When you enter a line in vi mode, you are already placed in `insertion' mode, as if you had typed an `i'. Pressing ESC switches you into `command' mode, where you can edit the text of the line with the standard vi movement keys, move to previous history lines with `k' and subsequent lines with `j', and so forth.

This document describes the GNU Readline Library, a utility for aiding in the consistency of user interface across discrete programs that need to provide a command line interface.

Copyright (C) 1988-2006 Free Software Foundation, Inc.

Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice pare preserved on all copies.

Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one.

Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that this permission notice may be stated in a translation approved by the Foundation.


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2. Programming with GNU Readline

This chapter describes the interface between the GNU Readline Library and other programs. If you are a programmer, and you wish to include the features found in GNU Readline such as completion, line editing, and interactive history manipulation in your own programs, this section is for you.

2.1 Basic Behavior  Using the default behavior of Readline.
2.2 Custom Functions  Adding your own functions to Readline.
2.3 Readline Variables  Variables accessible to custom functions.
2.4 Readline Convenience Functions  Functions which Readline supplies to aid in writing your own custom functions.
2.5 Readline Signal Handling  How Readline behaves when it receives signals.
2.6 Custom Completers  Supplanting or supplementing Readline's completion functions.


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2.1 Basic Behavior

Many programs provide a command line interface, such as mail, ftp, and sh. For such programs, the default behaviour of Readline is sufficient. This section describes how to use Readline in the simplest way possible, perhaps to replace calls in your code to gets() or fgets().

The function readline() prints a prompt prompt and then reads and returns a single line of text from the user. If prompt is NULL or the empty string, no prompt is displayed. The line readline returns is allocated with malloc(); the caller should free() the line when it has finished with it. The declaration for readline in ANSI C is

 
char *readline (const char *prompt);

So, one might say
 
char *line = readline ("Enter a line: ");
in order to read a line of text from the user. The line returned has the final newline removed, so only the text remains.

If readline encounters an EOF while reading the line, and the line is empty at that point, then (char *)NULL is returned. Otherwise, the line is ended just as if a newline had been typed.

If you want the user to be able to get at the line later, (with C-p for example), you must call add_history() to save the line away in a history list of such lines.

 
add_history (line);

For full details on the GNU History Library, see the associated manual.

It is preferable to avoid saving empty lines on the history list, since users rarely have a burning need to reuse a blank line. Here is a function which usefully replaces the standard gets() library function, and has the advantage of no static buffer to overflow:

 
/* A static variable for holding the line. */
static char *line_read = (char *)NULL;

/* Read a string, and return a pointer to it.
   Returns NULL on EOF. */
char *
rl_gets ()
{
  /* If the buffer has already been allocated,
     return the memory to the free pool. */
  if (line_read)
    {
      free (line_read);
      line_read = (char *)NULL;
    }

  /* Get a line from the user. */
  line_read = readline ("");

  /* If the line has any text in it,
     save it on the history. */
  if (line_read && *line_read)
    add_history (line_read);

  return (line_read);
}

This function gives the user the default behaviour of TAB completion: completion on file names. If you do not want Readline to complete on filenames, you can change the binding of the TAB key with rl_bind_key().

 
int rl_bind_key (int key, rl_command_func_t *function);

rl_bind_key() takes two arguments: key is the character that you want to bind, and function is the address of the function to call when key is pressed. Binding TAB to rl_insert() makes TAB insert itself. rl_bind_key() returns non-zero if key is not a valid ASCII character code (between 0 and 255).

Thus, to disable the default TAB behavior, the following suffices:
 
rl_bind_key ('\t', rl_insert);

This code should be executed once at the start of your program; you might write a function called initialize_readline() which performs this and other desired initializations, such as installing custom completers (see section 2.6 Custom Completers).


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2.2 Custom Functions

Readline provides many functions for manipulating the text of the line, but it isn't possible to anticipate the needs of all programs. This section describes the various functions and variables defined within the Readline library which allow a user program to add customized functionality to Readline.

Before declaring any functions that customize Readline's behavior, or using any functionality Readline provides in other code, an application writer should include the file <readline/readline.h> in any file that uses Readline's features. Since some of the definitions in readline.h use the stdio library, the file <stdio.h> should be included before readline.h.

readline.h defines a C preprocessor variable that should be treated as an integer, RL_READLINE_VERSION, which may be used to conditionally compile application code depending on the installed Readline version. The value is a hexadecimal encoding of the major and minor version numbers of the library, of the form 0xMMmm. MM is the two-digit major version number; mm is the two-digit minor version number. For Readline 4.2, for example, the value of RL_READLINE_VERSION would be 0x0402.

2.2.1 Readline Typedefs  C declarations to make code readable.
2.2.2 Writing a New Function  Variables and calling conventions.


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2.2.1 Readline Typedefs

For readabilty, we declare a number of new object types, all pointers to functions.

The reason for declaring these new types is to make it easier to write code describing pointers to C functions with appropriately prototyped arguments and return values.

For instance, say we want to declare a variable func as a pointer to a function which takes two int arguments and returns an int (this is the type of all of the Readline bindable functions). Instead of the classic C declaration

int (*func)();

or the ANSI-C style declaration

int (*func)(int, int);

we may write

rl_command_func_t *func;

The full list of function pointer types available is

typedef int rl_command_func_t (int, int);

typedef char *rl_compentry_func_t (const char *, int);

typedef char **rl_completion_func_t (const char *, int, int);

typedef char *rl_quote_func_t (char *, int, char *);

typedef char *rl_dequote_func_t (char *, int);

typedef int rl_compignore_func_t (char **);

typedef void rl_compdisp_func_t (char **, int, int);

typedef int rl_hook_func_t (void);

typedef int rl_getc_func_t (FILE *);

typedef int rl_linebuf_func_t (char *, int);

typedef int rl_intfunc_t (int);
#define rl_ivoidfunc_t rl_hook_func_t
typedef int rl_icpfunc_t (char *);
typedef int rl_icppfunc_t (char **);

typedef void rl_voidfunc_t (void);
typedef void rl_vintfunc_t (int);
typedef void rl_vcpfunc_t (char *);
typedef void rl_vcppfunc_t (char **);


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2.2.2 Writing a New Function

In order to write new functions for Readline, you need to know the calling conventions for keyboard-invoked functions, and the names of the variables that describe the current state of the line read so far.

The calling sequence for a command foo looks like

 
int foo (int count, int key)

where count is the numeric argument (or 1 if defaulted) and key is the key that invoked this function.

It is completely up to the function as to what should be done with the numeric argument. Some functions use it as a repeat count, some as a flag, and others to choose alternate behavior (refreshing the current line as opposed to refreshing the screen, for example). Some choose to ignore it. In general, if a function uses the numeric argument as a repeat count, it should be able to do something useful with both negative and positive arguments. At the very least, it should be aware that it can be passed a negative argument.

A command function should return 0 if its action completes successfully, and a non-zero value if some error occurs. This is the convention obeyed by all of the builtin Readline bindable command functions.


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2.3 Readline Variables

These variables are available to function writers.

Variable: char * rl_line_buffer
This is the line gathered so far. You are welcome to modify the contents of the line, but see 2.4.5 Allowing Undoing. The function rl_extend_line_buffer is available to increase the memory allocated to rl_line_buffer.

Variable: int rl_point
The offset of the current cursor position in rl_line_buffer (the point).

Variable: int rl_end
The number of characters present in rl_line_buffer. When rl_point is at the end of the line, rl_point and rl_end are equal.

Variable: int rl_mark
The mark (saved position) in the current line. If set, the mark and point define a region.

Variable: int rl_done
Setting this to a non-zero value causes Readline to return the current line immediately.

Variable: int rl_num_chars_to_read
Setting this to a positive value before calling readline() causes Readline to return after accepting that many characters, rather than reading up to a character bound to accept-line.

Variable: int rl_pending_input
Setting this to a value makes it the next keystroke read. This is a way to stuff a single character into the input stream.

Variable: int rl_dispatching
Set to a non-zero value if a function is being called from a key binding; zero otherwise. Application functions can test this to discover whether they were called directly or by Readline's dispatching mechanism.

Variable: int rl_erase_empty_line
Setting this to a non-zero value causes Readline to completely erase the current line, including any prompt, any time a newline is typed as the only character on an otherwise-empty line. The cursor is moved to the beginning of the newly-blank line.

Variable: char * rl_prompt
The prompt Readline uses. This is set from the argument to readline(), and should not be assigned to directly. The rl_set_prompt() function (see section 2.4.6 Redisplay) may be used to modify the prompt string after calling readline().

Variable: int rl_already_prompted
If an application wishes to display the prompt itself, rather than have Readline do it the first time readline() is called, it should set this variable to a non-zero value after displaying the prompt. The prompt must also be passed as the argument to readline() so the redisplay functions can update the display properly. The calling application is responsible for managing the value; Readline never sets it.

Variable: const char * rl_library_version
The version number of this revision of the library.

Variable: int rl_readline_version
An integer encoding the current version of the library. The encoding is of the form 0xMMmm, where MM is the two-digit major version number, and mm is the two-digit minor version number. For example, for Readline-4.2, rl_readline_version would have the value 0x0402.

Variable: int rl_gnu_readline_p
Always set to 1, denoting that this is GNU readline rather than some emulation.

Variable: const char * rl_terminal_name
The terminal type, used for initialization. If not set by the application, Readline sets this to the value of the TERM environment variable the first time it is called.

Variable: const char * rl_readline_name
This variable is set to a unique name by each application using Readline. The value allows conditional parsing of the inputrc file (see section 1.3.2 Conditional Init Constructs).

Variable: FILE * rl_instream
The stdio stream from which Readline reads input. If NULL, Readline defaults to stdin.

Variable: FILE * rl_outstream
The stdio stream to which Readline performs output. If NULL, Readline defaults to stdout.

Variable: int rl_prefer_env_winsize
If non-zero, Readline gives values found in the LINES and COLUMNS environment variables greater precedence than values fetched from the kernel when computing the screen dimensions.

Variable: rl_command_func_t * rl_last_func
The address of the last command function Readline executed. May be used to test whether or not a function is being executed twice in succession, for example.

Variable: rl_hook_func_t * rl_startup_hook
If non-zero, this is the address of a function to call just before readline prints the first prompt.

Variable: rl_hook_func_t * rl_pre_input_hook
If non-zero, this is the address of a function to call after the first prompt has been printed and just before readline starts reading input characters.

Variable: rl_hook_func_t * rl_event_hook
If non-zero, this is the address of a function to call periodically when Readline is waiting for terminal input. By default, this will be called at most ten times a second if there is no keyboard input.

Variable: rl_getc_func_t * rl_getc_function
If non-zero, Readline will call indirectly through this pointer to get a character from the input stream. By default, it is set to rl_getc, the default Readline character input function (see section 2.4.8 Character Input).

Variable: rl_voidfunc_t * rl_redisplay_function
If non-zero, Readline will call indirectly through this pointer to update the display with the current contents of the editing buffer. By default, it is set to rl_redisplay, the default Readline redisplay function (see section 2.4.6 Redisplay).

Variable: rl_vintfunc_t * rl_prep_term_function
If non-zero, Readline will call indirectly through this pointer to initialize the terminal. The function takes a single argument, an int flag that says whether or not to use eight-bit characters. By default, this is set to rl_prep_terminal (see section 2.4.9 Terminal Management).

Variable: rl_voidfunc_t * rl_deprep_term_function
If non-zero, Readline will call indirectly through this pointer to reset the terminal. This function should undo the effects of rl_prep_term_function. By default, this is set to rl_deprep_terminal (see section 2.4.9 Terminal Management).

Variable: Keymap rl_executing_keymap
This variable is set to the keymap (see section 2.4.2 Selecting a Keymap) in which the currently executing readline function was found.

Variable: Keymap rl_binding_keymap
This variable is set to the keymap (see section 2.4.2 Selecting a Keymap) in which the last key binding occurred.

Variable: char * rl_executing_macro
This variable is set to the text of any currently-executing macro.

Variable: int rl_readline_state
A variable with bit values that encapsulate the current Readline state. A bit is set with the RL_SETSTATE macro, and unset with the RL_UNSETSTATE macro. Use the RL_ISSTATE macro to test whether a particular state bit is set. Current state bits include:

RL_STATE_NONE
Readline has not yet been called, nor has it begun to intialize.
RL_STATE_INITIALIZING
Readline is initializing its internal data structures.
RL_STATE_INITIALIZED
Readline has completed its initialization.
RL_STATE_TERMPREPPED
Readline has modified the terminal modes to do its own input and redisplay.
RL_STATE_READCMD
Readline is reading a command from the keyboard.
RL_STATE_METANEXT
Readline is reading more input after reading the meta-prefix character.
RL_STATE_DISPATCHING
Readline is dispatching to a command.
RL_STATE_MOREINPUT
Readline is reading more input while executing an editing command.
RL_STATE_ISEARCH
Readline is performing an incremental history search.
RL_STATE_NSEARCH
Readline is performing a non-incremental history search.
RL_STATE_SEARCH
Readline is searching backward or forward through the history for a string.
RL_STATE_NUMERICARG
Readline is reading a numeric argument.
RL_STATE_MACROINPUT
Readline is currently getting its input from a previously-defined keyboard macro.
RL_STATE_MACRODEF
Readline is currently reading characters defining a keyboard macro.
RL_STATE_OVERWRITE
Readline is in overwrite mode.
RL_STATE_COMPLETING
Readline is performing word completion.
RL_STATE_SIGHANDLER
Readline is currently executing the readline signal handler.
RL_STATE_UNDOING
Readline is performing an undo.
RL_STATE_DONE
Readline has read a key sequence bound to accept-line and is about to return the line to the caller.

Variable: int rl_explicit_arg
Set to a non-zero value if an explicit numeric argument was specified by the user. Only valid in a bindable command function.

Variable: int rl_numeric_arg
Set to the value of any numeric argument explicitly specified by the user before executing the current Readline function. Only valid in a bindable command function.

Variable: int rl_editing_mode
Set to a value denoting Readline's current editing mode. A value of 1 means Readline is currently in emacs mode; 0 means that vi mode is active.


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2.4 Readline Convenience Functions

2.4.1 Naming a Function  How to give a function you write a name.
2.4.2 Selecting a Keymap  Making keymaps.
2.4.3 Binding Keys  Changing Keymaps.
2.4.4 Associating Function Names and Bindings  Translate function names to key sequences.
2.4.5 Allowing Undoing  How to make your functions undoable.
2.4.6 Redisplay  Functions to control line display.
2.4.7 Modifying Text  Functions to modify rl_line_buffer.
2.4.8 Character Input  Functions to read keyboard input.
2.4.9 Terminal Management  Functions to manage terminal settings.
2.4.10 Utility Functions  Generally useful functions and hooks.
2.4.11 Miscellaneous Functions  Functions that don't fall into any category.
2.4.12 Alternate Interface  Using Readline in a `callback' fashion.
2.4.13 A Readline Example  An example Readline function.


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2.4.1 Naming a Function

The user can dynamically change the bindings of keys while using Readline. This is done by representing the function with a descriptive name. The user is able to type the descriptive name when referring to the function. Thus, in an init file, one might find

 
Meta-Rubout:	backward-kill-word

This binds the keystroke Meta-Rubout to the function descriptively named backward-kill-word. You, as the programmer, should bind the functions you write to descriptive names as well. Readline provides a function for doing that:

Function: int rl_add_defun (const char *name, rl_command_func_t *function, int key)
Add name to the list of named functions. Make function be the function that gets called. If key is not -1, then bind it to function using rl_bind_key().

Using this function alone is sufficient for most applications. It is the recommended way to add a few functions to the default functions that Readline has built in. If you need to do something other than adding a function to Readline, you may need to use the underlying functions described below.


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2.4.2 Selecting a Keymap

Key bindings take place on a keymap. The keymap is the association between the keys that the user types and the functions that get run. You can make your own keymaps, copy existing keymaps, and tell Readline which keymap to use.

Function: Keymap rl_make_bare_keymap (void)
Returns a new, empty keymap. The space for the keymap is allocated with malloc(); the caller should free it by calling rl_discard_keymap() when done.

Function: Keymap rl_copy_keymap (Keymap map)
Return a new keymap which is a copy of map.

Function: Keymap rl_make_keymap (void)
Return a new keymap with the printing characters bound to rl_insert, the lowercase Meta characters bound to run their equivalents, and the Meta digits bound to produce numeric arguments.

Function: void rl_discard_keymap (Keymap keymap)
Free the storage associated with keymap.

Readline has several internal keymaps. These functions allow you to change which keymap is active.

Function: Keymap rl_get_keymap (void)
Returns the currently active keymap.

Function: void rl_set_keymap (Keymap keymap)
Makes keymap the currently active keymap.

Function: Keymap rl_get_keymap_by_name (const char *name)
Return the keymap matching name. name is one which would be supplied in a set keymap inputrc line (see section 1.3 Readline Init File).

Function: char * rl_get_keymap_name (Keymap keymap)
Return the name matching keymap. name is one which would be supplied in a set keymap inputrc line (see section 1.3 Readline Init File).


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2.4.3 Binding Keys

Key sequences are associate with functions through the keymap. Readline has several internal keymaps: emacs_standard_keymap, emacs_meta_keymap, emacs_ctlx_keymap, vi_movement_keymap, and vi_insertion_keymap. emacs_standard_keymap is the default, and the examples in this manual assume that.

Since readline() installs a set of default key bindings the first time it is called, there is always the danger that a custom binding installed before the first call to readline() will be overridden. An alternate mechanism is to install custom key bindings in an initialization function assigned to the rl_startup_hook variable (see section 2.3 Readline Variables).

These functions manage key bindings.

Function: int rl_bind_key (int key, rl_command_func_t *function)
Binds key to function in the currently active keymap. Returns non-zero in the case of an invalid key.

Function: int rl_bind_key_in_map (int key, rl_command_func_t *function, Keymap map)
Bind key to function in map. Returns non-zero in the case of an invalid key.

Function: int rl_bind_key_if_unbound (int key, rl_command_func_t *function)
Binds key to function if it is not already bound in the currently active keymap. Returns non-zero in the case of an invalid key or if key is already bound.

Function: int rl_bind_key_if_unbound_in_map (int key, rl_command_func_t *function, Keymap map)
Binds key to function if it is not already bound in map. Returns non-zero in the case of an invalid key or if key is already bound.

Function: int rl_unbind_key (int key)
Bind key to the null function in the currently active keymap. Returns non-zero in case of error.

Function: int rl_unbind_key_in_map (int key, Keymap map)
Bind key to the null function in map. Returns non-zero in case of error.

Function: int rl_unbind_function_in_map (rl_command_func_t *function, Keymap map)
Unbind all keys that execute function in map.

Function: int rl_unbind_command_in_map (const char *command, Keymap map)
Unbind all keys that are bound to command in map.

Function: int rl_bind_keyseq (const char *keyseq, rl_command_func_t *function)
Bind the key sequence represented by the string keyseq to the function function, beginning in the current keymap. This makes new keymaps as necessary. The return value is non-zero if keyseq is invalid.

Function: int rl_bind_keyseq_in_map (const char *keyseq, rl_command_func_t *function, Keymap map)
Bind the key sequence represented by the string keyseq to the function function. This makes new keymaps as necessary. Initial bindings are performed in map. The return value is non-zero if keyseq is invalid.

Function: int rl_set_key (const char *keyseq, rl_command_func_t *function, Keymap map)
Equivalent to rl_bind_keyseq_in_map.

Function: int rl_bind_keyseq_if_unbound (const char *keyseq, rl_command_func_t *function)
Binds keyseq to function if it is not already bound in the currently active keymap. Returns non-zero in the case of an invalid keyseq or if keyseq is already bound.

Function: int rl_bind_keyseq_if_unbound_in_map (const char *keyseq, rl_command_func_t *function, Keymap map)
Binds keyseq to function if it is not already bound in map. Returns non-zero in the case of an invalid keyseq or if keyseq is already bound.

Function: int rl_generic_bind (int type, const char *keyseq, char *data, Keymap map)
Bind the key sequence represented by the string keyseq to the arbitrary pointer data. type says what kind of data is pointed to by data; this can be a function (ISFUNC), a macro (ISMACR), or a keymap (ISKMAP). This makes new keymaps as necessary. The initial keymap in which to do bindings is map.

Function: int rl_parse_and_bind (char *line)
Parse line as if it had been read from the inputrc file and perform any key bindings and variable assignments found (see section 1.3 Readline Init File).

Function: int rl_read_init_file (const char *filename)
Read keybindings and variable assignments from filename (see section 1.3 Readline Init File).


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2.4.4 Associating Function Names and Bindings